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libvirtualhid 17
Cross-platform C++ library for virtual HID devices.
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This is the complete list of members for lvh::Gamepad, including all inherited members.
| close() override | lvh::Gamepad | virtual |
| device_id() const override | lvh::Gamepad | virtual |
| device_nodes() const override | lvh::Gamepad | virtual |
| dispatch_output(const GamepadOutput &output) | lvh::Gamepad | |
| Gamepad(const Gamepad &)=delete | lvh::Gamepad | |
| Gamepad(Gamepad &&other) noexcept | lvh::Gamepad | |
| Gamepad(detail::RuntimeConstructionToken token, std::shared_ptr< detail::GamepadDevice > device) | lvh::Gamepad | |
| is_open() const override | lvh::Gamepad | virtual |
| last_input_report() const | lvh::Gamepad | |
| last_submitted_state() const | lvh::Gamepad | |
| metadata() const | lvh::Gamepad | |
| operator=(const Gamepad &)=delete | lvh::Gamepad | |
| operator=(Gamepad &&other) noexcept | lvh::Gamepad | |
| profile() const override | lvh::Gamepad | virtual |
| set_output_callback(const OutputCallback &callback) | lvh::Gamepad | |
| submit(const GamepadState &state) | lvh::Gamepad | |
| submit_count() const | lvh::Gamepad | |
| ~Gamepad() override | lvh::Gamepad | |
| ~VirtualDevice()=default | lvh::VirtualDevice | virtual |